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Learn

Coding Art Machines

Location: MUSEUM OF MAKING 

Duration: 2 hours

Key Stage: Key Stage 2

Booking and Prices: £6.50 + VAT per pupil. This session allows 25 pupils (minimum) to 35 pupils (maximum). 

TO BOOK: Fill Out Our Booking Form 

Learn from our collections about the difference between tools and machines, and programme a Crumble Kit to create original art. This session will enhance your Coding and Computing curriculum, giving your students valuable 21st Century application of their coding skills.

Curricula:

  • Computing (use sequence, selection and repetition in programs; work with variables and various forms of input and output, that accomplish specific goals; use technology safely, respectfully and responsibly )
  • Art and Design (develop techniques and use of materials with creativity, experimentation and an increasing awareness of art and design)
  • History (Chronologically explore the development of technology over time in the galleries)
  • STEAM Learning 

Skills and Knowledge: Collaborative working, communicating ideas, craft and making, creativity, critical thinking, curiosity, culture, Derby/Derbyshire heritage, discussion, evaluating, exploring ideas, experimenting, fine motor skills, industry, key vocabulary, museum learning, observing museum collections, questioning, risk taking, speaking and listening, tracing aspects of national history in the locality

FAQ’s about our sessions